//
// Copyright (c) PlaceholderCompany. All rights reserved.
//
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
namespace StrixMusic.Shells.Strix.Controls
{
///
/// A Drawer used as the root of the Shell.
///
public sealed partial class Drawer : UserControl
{
///
/// Initializes a new instance of the class.
///
public Drawer()
{
this.InitializeComponent();
}
///
/// Gets or sets UIElement to always show as top bar.
///
public object TopBarContent
{
get { return this.topBarContent.Content; }
set { this.topBarContent.Content = value; }
}
///
/// Gets or sets UIElement to always show as bottom bar.
///
public object BottomBarContent
{
get { return this.bottomBarContent.Content; }
set { this.bottomBarContent.Content = value; }
}
///
/// Gets or sets UIElement to always show as secondary bottom bar.
///
public object BottomBarSecondaryContent
{
get { return this.bottomBarSecondaryContent.Content; }
set { this.bottomBarSecondaryContent.Content = value; }
}
///
/// Gets or sets UIElement to always show as main content.
///
public object MainContent
{
get { return this.mainContent.Content; }
set { this.mainContent.Content = value; }
}
private void VisualStateGroup_CurrentStateChanged(object sender, VisualStateChangedEventArgs e)
{
}
}
}