// // Copyright (c) PlaceholderCompany. All rights reserved. // using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace StrixMusic.Shells.Strix.Controls { /// /// A Drawer used as the root of the Shell. /// public sealed partial class Drawer : UserControl { /// /// Initializes a new instance of the class. /// public Drawer() { this.InitializeComponent(); } /// /// Gets or sets UIElement to always show as top bar. /// public object TopBarContent { get { return this.topBarContent.Content; } set { this.topBarContent.Content = value; } } /// /// Gets or sets UIElement to always show as bottom bar. /// public object BottomBarContent { get { return this.bottomBarContent.Content; } set { this.bottomBarContent.Content = value; } } /// /// Gets or sets UIElement to always show as secondary bottom bar. /// public object BottomBarSecondaryContent { get { return this.bottomBarSecondaryContent.Content; } set { this.bottomBarSecondaryContent.Content = value; } } /// /// Gets or sets UIElement to always show as main content. /// public object MainContent { get { return this.mainContent.Content; } set { this.mainContent.Content = value; } } private void VisualStateGroup_CurrentStateChanged(object sender, VisualStateChangedEventArgs e) { } } }